Realistic Character Rigging in Maya
One of the most common movements in a game for a character is a walk cycle. It is a way for characters in a game to get from point A to point B, and it also adds individuality to characters (each walking in a unique fashion)... (Budget: $30 - $250 USD, Jobs: 3D Animation, 3D Modelling, 3D Rendering, 3ds Max, Maya)
