Principal Technical Artist

A company is looking for a Principal Tools & Pipeline Technical Artist. Key Responsibilities Collaborate with Tech Art and Engineering to develop artist-facing tools for various art disciplines Optimize internal artist tools, add features, and resolve bugs Troubleshoot production issues related to art tools and creation workflows Required Qualifications 6+ years of experience as a Technical Artist in gaming or a related industry Expertise in Maya, Unreal Engine 5, and Python scripting Proven experience with 3D character-based game production pipelines Experience designing UI within artist DCC tools Proficiency with version control systems (Perforce, Git)

Jun 10, 2025 - 20:30
 0
Principal Technical Artist
A company is looking for a Principal Tools & Pipeline Technical Artist. Key Responsibilities Collaborate with Tech Art and Engineering to develop artist-facing tools for various art disciplines Optimize internal artist tools, add features, and resolve bugs Troubleshoot production issues related to art tools and creation workflows Required Qualifications 6+ years of experience as a Technical Artist in gaming or a related industry Expertise in Maya, Unreal Engine 5, and Python scripting Proven experience with 3D character-based game production pipelines Experience designing UI within artist DCC tools Proficiency with version control systems (Perforce, Git)