Animation Systems Engineer

A company is looking for an Animation Engineer to develop scalable character animation systems in a remote environment. Key Responsibilities Build and maintain native animation instances for characters and runtime systems Collaborate with Tech Animation to refine data definitions and modular character build logic Drive and optimize secondary motion systems and improve animation system scalability across platforms Required Qualifications Expert-level C++ experience with real-time, performance-sensitive systems Proven experience with real-time animation systems in Unreal or similar AAA engines Deep knowledge of skeletal animation, blending, and state machines Strong math foundation including linear algebra and motion/physics integration Familiarity with modular character systems and technical considerations of multiplayer animation systems is beneficial

May 19, 2025 - 17:40
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Animation Systems Engineer
A company is looking for an Animation Engineer to develop scalable character animation systems in a remote environment. Key Responsibilities Build and maintain native animation instances for characters and runtime systems Collaborate with Tech Animation to refine data definitions and modular character build logic Drive and optimize secondary motion systems and improve animation system scalability across platforms Required Qualifications Expert-level C++ experience with real-time, performance-sensitive systems Proven experience with real-time animation systems in Unreal or similar AAA engines Deep knowledge of skeletal animation, blending, and state machines Strong math foundation including linear algebra and motion/physics integration Familiarity with modular character systems and technical considerations of multiplayer animation systems is beneficial