Attaching a Tail to a Rigged Character in Blender (3D rigging and small texturing work)
I have two Blender files: 1) A rigged animal tail (bones, controls, and skin weights are set up). 2) A rigged 3D character (already skinned and weighted). Your main task is to attach the tail to the character so that it follows the character’s movements naturally... (Budget: $30 - $250 USD, Jobs: 3D Modelling, 3D Rendering, 3D Rigging, Animation, Blender)
