3D Character Art Generalist

A company is looking for a 3D Character Art Generalist to join their remote team on a contract basis. Key Responsibilities Develop stylised characters through sculpting, retopology, and hand-painted texturing Animate character attacks and gameplay-critical movements for player and enemy characters Rig and implement characters in Unreal Engine 5, ensuring clean integration into the game engine Required Qualifications Excellent understanding of form, proportion, and colour Strong hand-painted texturing skills Deep familiarity with stylised asset creation pipelines for Unreal Engine 5 Proficiency with tools such as Blender, Maya, ZBrush, Substance Painter, or Photoshop Ability to sketch or quickly concept visuals to communicate ideas

May 9, 2025 - 10:56
 0
3D Character Art Generalist
A company is looking for a 3D Character Art Generalist to join their remote team on a contract basis. Key Responsibilities Develop stylised characters through sculpting, retopology, and hand-painted texturing Animate character attacks and gameplay-critical movements for player and enemy characters Rig and implement characters in Unreal Engine 5, ensuring clean integration into the game engine Required Qualifications Excellent understanding of form, proportion, and colour Strong hand-painted texturing skills Deep familiarity with stylised asset creation pipelines for Unreal Engine 5 Proficiency with tools such as Blender, Maya, ZBrush, Substance Painter, or Photoshop Ability to sketch or quickly concept visuals to communicate ideas