3D Character Art Generalist
A company is looking for a 3D Character Art Generalist to join their remote team on a contract basis.
Key Responsibilities
Develop stylised characters through sculpting, retopology, and hand-painted texturing
Animate character attacks and gameplay-critical movements for player and enemy characters
Rig and implement characters in Unreal Engine 5, ensuring clean integration into the game engine
Required Qualifications
Excellent understanding of form, proportion, and colour
Strong hand-painted texturing skills
Deep familiarity with stylised asset creation pipelines for Unreal Engine 5
Proficiency with tools such as Blender, Maya, ZBrush, Substance Painter, or Photoshop
Ability to sketch or quickly concept visuals to communicate ideas
A company is looking for a 3D Character Art Generalist to join their remote team on a contract basis.
Key Responsibilities
Develop stylised characters through sculpting, retopology, and hand-painted texturing
Animate character attacks and gameplay-critical movements for player and enemy characters
Rig and implement characters in Unreal Engine 5, ensuring clean integration into the game engine
Required Qualifications
Excellent understanding of form, proportion, and colour
Strong hand-painted texturing skills
Deep familiarity with stylised asset creation pipelines for Unreal Engine 5
Proficiency with tools such as Blender, Maya, ZBrush, Substance Painter, or Photoshop
Ability to sketch or quickly concept visuals to communicate ideas