Refactoring Real-Time Ludo Game Module

We’re building a real-time, multiplayer Ludo game module for our existing React “game-verse” casino hub. Today each client loads and runs the Ludo engine locally (via 13 injected scripts), which leads to inconsistent state—every player sees their own canvas and a full page refresh reloads the game... (Budget: €30 - €250 EUR, Jobs: Express JS, HTML5, JavaScript, Node.js)

May 15, 2025 - 10:16
 0
Refactoring Real-Time Ludo Game Module
We’re building a real-time, multiplayer Ludo game module for our existing React “game-verse” casino hub. Today each client loads and runs the Ludo engine locally (via 13 injected scripts), which leads to inconsistent state—every player sees their own canvas and a full page refresh reloads the game... (Budget: €30 - €250 EUR, Jobs: Express JS, HTML5, JavaScript, Node.js)