Rigging Technical Artist
A company is looking for a Rigging Technical Artist to join their XR People Experiences team. Key Responsibilities Create tools to streamline rigging workflows Design, manage, and maintain the pipeline from artists and designers through to deployment Collaborate closely with art and engineering teams to develop content in real-time environments Required Qualifications 6+ years of experience rigging characters in Maya Experience creating procedural rigging systems Experience collaborating on multi-disciplinary teams Experience communicating across team members including engineers and artists
