3D Generalist Artist
A company is looking for a Weapons and Cosmetics 3D Generalist.
Key Responsibilities
Collaborate with the Lead Artist to create high and low poly models, textures, and materials for AAA game assets
Work from concept art and contribute additional ideas while adapting to various art styles
Communicate effectively with other teams, considering animation and rigging needs during asset creation
Required Qualifications
3+ years of experience in game development modeling and texturing weapons, equipment, props, or characters
A university degree in visual arts or relevant experience in game development
Exceptional understanding of organic sculpting techniques and asset creation processes
Strong skills in ZBrush and Adobe Substance Painter, with knowledge of PBR workflows
A genuine passion for creating unique and visually striking designs
A company is looking for a Weapons and Cosmetics 3D Generalist.
Key Responsibilities
Collaborate with the Lead Artist to create high and low poly models, textures, and materials for AAA game assets
Work from concept art and contribute additional ideas while adapting to various art styles
Communicate effectively with other teams, considering animation and rigging needs during asset creation
Required Qualifications
3+ years of experience in game development modeling and texturing weapons, equipment, props, or characters
A university degree in visual arts or relevant experience in game development
Exceptional understanding of organic sculpting techniques and asset creation processes
Strong skills in ZBrush and Adobe Substance Painter, with knowledge of PBR workflows
A genuine passion for creating unique and visually striking designs