Senior 3D Creature Artist

A company is looking for a Senior 3D Creature Artist to join their team. Key Responsibilities Sculpt and model high-resolution creatures in ZBrush, focusing on anatomy and expression Create game-ready models through retopology and UV unwrapping, and texture assets using PBR workflow in Substance Painter Collaborate with concept artists and art directors, implement assets in game engines, and iterate based on feedback Required Qualifications Strong proficiency in ZBrush and excellent sculpting skills with a deep understanding of organic forms Experience in Maya or Blender and knowledge of the full character/creature production workflow Solid understanding of PBR workflow and proficiency in Substance Painter Portfolio showcasing creature work, including examples of sculpting, texturing, and design abilities Experience with real-time game engines like Unreal Engine or Unity

Apr 30, 2025 - 15:33
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Senior 3D Creature Artist
A company is looking for a Senior 3D Creature Artist to join their team. Key Responsibilities Sculpt and model high-resolution creatures in ZBrush, focusing on anatomy and expression Create game-ready models through retopology and UV unwrapping, and texture assets using PBR workflow in Substance Painter Collaborate with concept artists and art directors, implement assets in game engines, and iterate based on feedback Required Qualifications Strong proficiency in ZBrush and excellent sculpting skills with a deep understanding of organic forms Experience in Maya or Blender and knowledge of the full character/creature production workflow Solid understanding of PBR workflow and proficiency in Substance Painter Portfolio showcasing creature work, including examples of sculpting, texturing, and design abilities Experience with real-time game engines like Unreal Engine or Unity